In this lesson, students will learn about classes and objects in object-oriented programming (OOP). Specifically, students will learn about:
1. What classes and objects are: Classes are the blueprint or template for creating objects. Objects are instances of classes that contain both data (attributes) and behaviors (methods).
2. Creating classes: Students will learn how to define classes, including class attributes and methods. They will also learn how to create objects from classes.
3. Accessing object data: Students will learn how to access and modify the attributes of objects.
4. Object behavior: Students will learn how to add behavior to objects by defining methods in the class.
5. Object-oriented concepts: The lesson will introduce students to key OOP concepts, such as encapsulation, inheritance, and polymorphism, and how they relate to classes and objects.
By the end of this lesson, students will have a good understanding of how to create and work with classes and objects in OOP, which is a fundamental building block for creating large, complex software systems.